Courses

3530. Game Systems Design

3.00 credits

Prerequisites: DMD 2500; open to Digital Media and Design majors, others with instructor consent.

Grading Basis: Graded

Students in this course learn and apply advanced game design techniques and game theory. Students focus on the concepts of balance, design, and player psychology, synthesizing these elements into cohesive and interesting gameplay.


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Term Class Number Campus Instruction Mode Instructor Section Session Schedule Enrollment Location Credits Grading Basis Notes